About

Here you can find some projects I've worked on!

Projects

Moon Settler (2020)
Highlights
  • Sci-fi casual puzzle/city-building hybrid
  • Mix of puzzle-like rules and stats based on building adjacency
  • Models, UI colors, and terrain vary from level to level
  • FOSS demo created within the span of ~1 month
GW-Std-Unity (2020-current)
Highlights
  • Robust and highly generalized rigidbody character controller
  • Demos for features made in the GW-Std-Unity repo
  • Customizable multi-feature simple-to-use tooltipping system
  • Robust management-game camera system
ChangelingVR Website (2020)
Highlights
  • Work with a team of four to create a web experience around the vision of a WIP VR game
  • Utilize Vue.js for markup simplification and content setup
  • Incorporate WebGL tutorials for shader application using PixiJS filters
My New Home - 01 . resi (2020-2021)
Highlights
  • Created game jam game in a period of two months (December - January) which makes creative use of the HQ Residential House asset
  • Recreated the HQ Residential House asset to fit a custom aesthetic for the game
  • Created a dialogue system featuring character emotional expression through emote particles / sound effects and facial expressions
Forbes Bertie (2021)
Highlights
  • Worked with a team of 5 directs, several product owners and other developers on Forbes' in-house content management system, Bertie, utilizing Angular and TypeScript
  • Completed several bug and UI/UX tickets ranging from embeds, image searching, article thumbnails, and cleanup for a new Newsletters project
  • Created and modify unit tests for any work done to ensure 100% code coverage

Experimental

Unknown Entity 2 (2018-2020)
Highlights
  • Utilize greyboxing for early prototyping
  • Prefab-based rooms that snap together for easier level design creation
  • Improved AI over previous game with differences between enemy entities and implementation of partial player awareness
  • Physically-based UI (based on raycasting and collision)
Project Archivist (2020)
Highlights
  • First built in Windows Forms as an under-24-hour challenge
  • Rebuilt in Electron both with JavaScript and TypeScript
  • Creates scripts to run 7-Zip commands to create backup archives
Light-Suite Websites (2015-2020)
Highlights
  • Collection of three websites: Lightling (portfolio site), Goldenwere (game/software design site), and LightVerse (repository of lore)
  • Responsive, modern designs
  • Designed with accessibility and optimization in mind
  • Electron-based site building app (LV-Site-Builder) generating HTML from JSON content and an HTML template using Node.js/JSDOM
Game Dev @ Rit (2019-2021)
Highlights
  • Group of various group academic projects ranging from web apps and games
  • Classic-JRPG inspired 2D top-down made in MonoGame
  • Tabletop strategy game with a theme of players controlling the weather
Yet Another App Clone series (2019-Current)
Highlights
  • Group of various solo academic projects ranging from web apps and games
  • Weather app, news morphing app, and cryptid creator app
  • Minesweeper clone, brick breaker clone, and idle clicker clone