About Me

A photo of Devin / Lightling

As a Developer

I first grew interested in game design when I was 12 upon checking out a library book on Unity development with Unity 3.x that was geared toward developing an adventure game. I started my first major project, Unknown Entity, in late 2013. Since then, I've worked on a number of other professional, personal, and academic projects.

A screenshot of Unknown Entity A screenshot of MyNewHome-01.resi
A screenshot of Unknown Entity 2 A screenshot of Moon Settler

As a Composer

I have worked on many personal music projects since I was 12, starting off with a website called Tony-B Machine, then a program called Techno eJay and a website called ButtonBass. Eventually, I found LMMS, and have been working with it for years. I commonly work with VSTs such as the DSK suite, Strings, Synth1, Massive, and Sylenth, as well as the built-in plugins included with LMMS. I have written my own soundtrack for several of my personal projects like Unknown Entity, Moon Settler and MyNewHome-01.resi.

A screenshot of the Unknown Entity official theme song in LMMS

As an Artist

As an artist, I often work with digital creations. In the past, I have made many digital drawings (originally with Paint Tool SAI, then switched to Medibang Paint and now Krita) and digital designs (typically with GIMP or Inkscape). I also have experience with photography and photo editing (using Photoshop for school projects and GIMP for personal projects). Additionally, I have created art in various traditional media such as acrylic, watercolor, charcoal, oil pastel, chalk pastel, pencil, colored pencil, ink, print, and scratch-art.

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I also create my own models for my games. I started out using SketchUp Make when I first started working on games; I eventually switched to Blender around 2017. I have experience with Maya as well, mainly in the context of academic projects.

Example model Example model
Example model Example model